F4002 Form Two

Last updated: 3 June, 2008 16:46 by Bryan Weatherup
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All the same material from Form One, Only now Wing is responsible for it. PLUS...

Airborne damaged aircraft - If the aircraft should sustain damage because of a midair collision, bird strike, or over stress, the single most important concern is maintaining or regaining aircraft control.

  1. If the aircraft is not controllable: BAILOUT
    If the aircraft is controllable, monitor engine instruments for unusual indications and flight controls for free and correct response. Existing conditions may warrant consideration of an airborne visual check.
  2. CLIMB. To an altitude greater than 5000 AGL.
  3. CHECK flight characteristics in landing configuration, decreasing airspeed in increments of 10 kts to an airspeed at which a safe landing can be made (no slower than 80 KIAS).

    WARNING - Because of unknown flight characteristics of a damaged aircraft, a stall may result in uncontrolled flight from which recovery is impossible. If OCF occurs, immediately execute OUT-OF-CONTROL RECOVERY procedure. If recovery does not appear imminent and/or cannot be accomplished by 5000 AGL, BAILOUT.
  4. Fly a wide or straight in approach and land as soon as possible.

Lost Comms from Form Brief

Any EP


New Maneuvers for this event:

(Same as Form One only WING is Lead now.)

Ground Procedures

Once strapped in...

  1. Get your gear and aircraft number as usual, note partner's parking spot and plan an area to rendezvous.
  2. Go through normal Prestart (turn NAV lights on bright)
  3. After Brake Checks get clearance to taxi to rendezvous area:
    "Navy Corpus Ground, Ranger ___, taxi from _____ (location) to the hot spot"
  4. Taxi to hotspot and wait for partner (continue Pretaxi checklist)
  5. Make sure you're on base freq (19)

Wingman / Lead arrives...

  1. Complete first 11 pt. check OUT LOUD over the ICS (Mnemonic is PEC-PET-FALLS... "Okay....Prop out of feather, Engine cowlings are secure, Canopies closed, Panels secure, Extension of struts look good, Tire inflation looks good, Flaps are up, Antennas in place, no Leaks, Lights are on, Stabilizers secure..")
  2. Wing initiates thumbs up
  3. Lead responds with thumbs up or down (be aware of tricky IP's!! canopy not locked, prop out of feather, lights off, etc...)
  4. Lead conducts radio check-in with base:
    Lead: "Panther"
    Wing: "Two"
    Lead: "Ranger base, Ranger 7xx, LTx, ENSx, Ranger 7yy, LTy, ENSy, F400x outbound"
    Lead: "Panther switch 3" (switch to ground)
    Wing: "Two" (switches to Ground)
    Lead: "Panther"
    Wing; "Two"
    Lead: "Navy Corpus Ground, Ranger 7xx, Ranger 7yy, flight of two, taxi from hotspot with information x"
    (Any further calls with ground will be said with "Ranger 7xx and flight")

On the road to the Ground Run-Up...

  1. Taxi to Run-up, maintain adequate separation, about 1.5 plane lengths
  2. Conduct Run-up and Takeoff checklists and conduct a silent 11 pt. Check
    Wing initiates thumbs up, Lead responds
    Lead calls ground: "Navy Corpus Ground, Ranger 7xx and flight, further taxi

On the road to the hold-short...

  1. Taxi to hold short, 200' prior to hold short...
  2. Lead secures NAVs
  3. Lead and Wing switch to tower freq (CH 4)
  4. Wing secures NAVs

Once at the hold-short...

    1. Lead: "Panther"
    2. Wing: "Two"
    3. Lead: 'Navy Corpus Tower, Ranger 7xx, flight of two, takeoff
      (Any further calls with tower will be said with "Ranger 7xx and flight")

      * Listen for winds, Lead pulls onto downwind side of runway, right side if calm or down the pipe, Wing pulls onto opposite side, lines up leading edge of wing with Lead's horizontal stab
    4. Make sure to finish last four of takeoff checklist (Lead squawk ALT, Wing squawk STBY)

On the runway...

    1. Lead: Power 500 ft-lbs., check instruments, "instruments checked" look at wing for thumbs up...
    2. Wing: (same), then return thumbs up.
    3. Lead: Heels to deck, 1015 ft-lbs.
    4. Wing: Count quickly 5-4-3-2-1, Heels to deck, 1015 ft-lbs.

Departure...

  1. Lead Check fuel caps, retract gear "Fuel caps secure, 3 up and locked"
    1. Maintain heading
    2. Climb at 120 kts to 500'
    3. At 500', level, pull power to 850 ft-lbs., Accelerate to 150 kts, then bring power to 650 ft-lbs. or as needed for airspeed
  2. Wing: Retract gear AFTER Lead retracts "Fuel caps secure, 3 up and locked".
    1. Use radius of turn and power to 1015 ft-lbs., 170 knots to close on Lead
    2. Place him at 11 o'clock position (exhaust stack buried).
    3. Maneuver to Stbd parade with 20' stepdown (exhaust stack tangent)
    4. Stabilize Move up to Stbd parade (use power)
  3. Lead: Terminate with tower...
    "Navy Corpus Tower, Ranger 7xx and flight terminate" ... "Panther switch 8"
  4. Wing: "Two" (Both Switch CH 8)
  5. Lead: "Panther"
  6. Wing: "Two"
  7. Lead: "Corpus Departure, Ranger 7xx, flight of two, off Navy Corpus, 500', working Central" ...

    At High Bridge...
  8. Lead: POWER-UP signal "Wingman in position, area clear, power up signal, ready pass (3 head nods), no reply"
    ...On 3rd head nod, power to 850, maintain a 150 kts climb...

    Turn to 105° at beach line or 2500' (whichever comes first, it'll be beach line)...
  9. Lead: CLIMB signal "Wingman in position, area clear, climb signal, ready pass (3 hand signals), ready look, acknowledged"
  10. Wing: nod
  11. Lead: Climb at 120 knots and 850 ft-lbs.
  12. Wing use power as needed to stay in parade position

    *NOTE.. .when you are Wing in parade position, when stabilized with cutout on ventral and with prop on midpoint, make a mental note of where Lead is in a little portion of your canopy windscreen. Always work to keep him right in that position on the wind screen and then use power or aileron for closeness. This will save you a lot of trouble with oscillations and jerky motions, make small "floating corrections" never jerk the controls, fingertip controls and always lead with opposite inputs to stop corrections. "Fingertip" corrections are actually a graded item on each event!
  13. Lead: Continue climb and turn to parallel beach line around 10 DME (20° AOB)

    At about 3200', Lead terminate with departure...
  14. Lead: "Corpus Departure, Ranger 7xx and flight, terminate" ... "Panther switch 18"
  15. Wing: "Two" (Both Switch CH 18)
  16. Lead: "Panther"
  17. Wing: "Two"
  18. Lead: "Corpus Approach, Ranger 7xx, flight of two, passing 3500', what's available Central?"
    (leave 6500' for solos, unless it's the only altitude available)
  19. Lead: "Corpus Approach, Ranger 7xx and flight, claims xxxx"'
    1. Continue climb to altitude, keeping power at 850 ft-lbs. & 120 kts, until wing is over Mustang...
    2. Turn 20° AOB into Central area (level off may occur before turn into area)
    3. 500' prior to level off altitude, give LEVEL OFF signal:
      "Wingman in position, area clear, level off signal, ready pass (3 motions, mirror to mirror), no reply"
    4. Nose down, level off on altitude, accelerate to 150 kts a few kts prior to reaching airspeed, give POWER BACK signal:
      "Wingman in position, area clear, power back signal, ready pass (3 head nods), no reply"
    5. Fly straight and level and get trimmed up on 150, give wing approx. 2 minutes to stabilize in parade with no relative motion
  20. Wing: Stabilize as quickly as possible to get Thumbs-Up-Torque. Very important you are stabilized here. Having a bad Torque setting will mess up the rest of the flight.

THUMBS-UP-TORQUE

  1. Lead: THUMBS-UP-TORQUE signal "Wingman in position, area clear, thumbs-up-torque signal, ready pass (thumbs up), ready look, acknowledged"
  2. Wing: acknowledge with a Thumbs-Up, elbow on the canopy.

    *NOTE...Wing, make sure all relative motion is stopped before returning thumbs up, shake off until then. This will save you both a lot of headaches in the B&R's.
  3. Lead: Keep the flight in the area no matter what, use longer turns or up to 20° AOB turns at any time to maintain area.
  4. Wing: Fly the checkpoints.

PARADE SEQUENCE:

GAS CHECK

  1. Lead: "Wingman in position, area clear, gas check signal, ready pass (drink, head back), ready look, acknowledged"
    Report normal IGP to instructor (give Wing time to give reports, it'll take him a little longer)
  2. Wing: Acknowledge signal (nod)
    Report IGB, with ball centered.

    *Between each report, look at Lead to maintain position, if you give them all at once, you'll get out of position

4 TURNS

  1. Lead: "Wingman in position, area clear, turn away signal (or into as needed), ready pass (3 head nods), no reply"
    3rd head nod... Slowly roll 30° AOB for 180° heading change (minimum)
  2. Wing:
    (turns away).. ...turn about own axis, add power (wingtip on horizon, ventral point over cutout)
    (turns into).. ...turn about lead's axis, reduce power (same checkpoints as parade position)

    NOTE.. .as with starboard parade position, during the turns, see where Lead is on your glass. Get him in the ballpark first, then if he starts to move out of that position, make the tiny corrections to stop movement, then focus on the checkpoints for precision.
  3. Lead: Continue turns to set up in area, give a long straightaway for crossunder...
    ROLLOUT signal (Start cadence early enough to rollout on desired course)
    "Wingman in position, area dear, rollout signal, ready pass (3 forward chops), no reply"

CROSSUNDER

  1. Lead: "Wingman in postion, area clear, crossunder signal, ready pass (fist), ready look, acknowledged"
    Maintain straight and level flight - CRITICAL
  2. Wing: Acknowledge signal (nod)
    1. Slight nose down, slight power off, get 20' stepdown (exhaust stack tangent to wing), stabilize 2-3 seconds.
    2. Slight wing flash then level, slight power on to crossunder... (drive exhaust stacks ABOVE the top of the canopy rail from wing to opposite exhaust stack on opposite wing and lead the stop of the movement when ventral point is nearing cutout., stabilize 2-3 seconds.
    3. Slight nose up, and power to move up into port parade, watch the canopy for the next signal.

4 TURNS

  1. Lead: "Wingman in position, area clear, turn away signal (or into as needed), ready pass (3 head nods), no reply"
    3rd head nod... Slowly roll 30° AOB for 180° heading change (minimum)
  2. Wing:
    (turns away).. ...turn about own axis, add power (wingtip on horizon, ventral point over cutout)
    (turns into).. ...turn about lead's axis, reduce power (same checkpoints as parade position)

    NOTE.. .as with starboard parade position, during the turns, see where Lead is on your glass. Get him in the ballpark first, then if he starts to move out of that position, make the tiny corrections to stop movement, then focus on the checkpoints for precision.
  3. Lead: Continue turns to set up in area, give a long straightaway for crossunder...
    ROLLOUT signal (Start cadence early enough to rollout on desired course)
    "Wingman in position, area dear, rollout signal, ready pass (3 forward chops), no reply"

GAS CHECK

  1. Lead: "Wingman in position, area clear, gas check signal, ready pass (drink, head back), ready look, acknowledged"
    Report normal IGP to instructor (give Wing time to give reports, it'll take him a little longer)
  2. Wing: Acknowledge signal (nod)
    Report IGB, with ball centered.

    *Between each report, look at Lead to maintain position, if you give them all at once, you'll get out of position

BREAK UP & RENDEZVOUS (4)

  1. Lead: Give BREAK UP & RENDEVOUS signal... "Wingman in position, area clear, breakup and rendezvous signal, ready pass (3 finger circles), ready look, acknowledged"
  2. Wing: Nod
  3. Lead: (still looking at Wing after the acknowledgement), start next signal...
    "Wingman in position, area clear, kiss off signal, ready pass" (kiss and backhand canopy)
    1. BREAK, quck and crisp to 45° AOB left turn for 180° (min) * Must maintain altitude in turn, to help out Wing. Plan rollout to keep flight in area...minimum of 180° for that turn.
    2. Rollout, quck and crisp to wings level
    3. Time for 20 seconds (check airspeed, if slow, power to 850# for airspeed, then power back to thumbs up torque)
    4. After 20 seconds elapse... FLASH 30° AOB, then back off to 20° AOB
    5. Hold the 20° AOB until Wing in stbd parade (get comfy, it'll be a few minutes.. .make sure you hold 20° and hold altitude, must to help Wing in joinup)
  4. Wing: When Lead slaps canopy and breaks, IMMEDIATELY come back inside cockpit
    1. Reset Thumbs-Up-Torque setting and level on the gyro / horizon
    2. Count 2 seconds or when past abeam, go get him...
    3. BREAK 45° AOB when he's abeam
    4. Work up to 60° to put Lead at 11 o'clock on or slighty below horizon.

      *NOTE: Keep Lead just outside your prop arc as you turn, that won't be hard, but work hard to keep him on or slightly below the horizon.
    5. When Lead rolls level, put him at 12 o'clock on or slightly below horizon (don't let him balloon up over the horizon)
    6. When Lead flashes, turn immediately to 30° AOB and work for the bearing lines
    7. When the tail is at 1/2 wingtip (when only orange is showing), level wings until tail is on glareshield and starts to move away again, then start to match Lead's AOB to keep tail tip on glareshield.
    8. Throughout the entire procedure, keep Lead on or slightly below horizon

      *NOTE.. .a good technique is to put Lead in the lower right portion of the windscreen to get him in the ballpark. Don't let that picture change, don't try to look around the canopy from the back to see him, if you have to, you are off- keep that sight picture on the glass until the next step.
    9. Keep pulling Lead in until he's 1 Wingspan away, then start join-up.
    10. Slight nose down and slight power off to stabilize w/ 20' stepdown (exhaust stack tangent, pitot-static tube between your legs)
    11. Pull back for 20' nose-to-tail ("VY" or "NES" underlined), then stabilize
    12. Smooth cross beneath and up into turn away position (1 motion... Lead wingtip slightly above horizon)
  5. Lead: Check wingman in position and not jockeying around.
    1. Give "Rollout" signal, be aware of position in area to setup for next manuever if last B&R:
      " Wingman in position, area clear, rollout signal, ready pass (3 hand chops), no reply"
    2. Roll gently back to wings level.
  6. Wing: Stabilize in Parade.

UNDER-RUN

Immediately...

  1. Wing: Lower, Level, Idle (Lower attitude way down, level wings, Power to idle all in ONE motion)
    "Panther Two, underrun"
  2. Lead: Check Wing's position, keep him in sight if possible.
    "Panther Two, reset thumbs up torque"
  3. Wing: Once safe, recover position in Starboard parade 20° AOB turn away position

LEAD CHANGE

  1. Lead: Give LEAD CHANGE signal:
    "Wingman in position, area clear, lead change signal, ready pass... (helmet/point), ready look, acknowledged"
    DON'T LOOK AWAY AFTER HE TAKES LEAD!
  2. Wing: Acknowledge and return signal...(helmet/point forward)
    IMMEDIATELY...you are LEAD, manage area, maintain thumbs up torque and your altitude.

 


Repeat the sequence with Wing as Lead.

* Remember Wing is now lead and has the Comms if necessary (i.e., going into the maintenance area?)


RECOVERY PHASE

    While Wing is getting into parade position, Lead gets gets ATIS...

  1. Lead: switch CH 1 and get ATIS Info, winds, altimeter, and runways then switch back to channel 18.
    "Panther, standby to copy ATIS"
  2. Wing: "Two"
  3. Lead: "Info x, winds ___, altimeter ___, landing runway ____"
  4. Wing: "Two copies'" (dial in winds in the CDI, dial in altimeter in the Kohlsman window, just remember the runway and the information code.)

GAS CHECK

  1. Lead: "Wingman in position, area clear, gas check signal, ready pass (drink, head back), ready look, acknowledged"
    Report normal IGP to instructor (give Wing time to give reports, it'll take him a little longer)
  2. Wing: Acknowledge signal (nod)
    Report IGB, with ball centered.

    *Between each report, look at Lead to maintain position, if you give them all at once, you'll get out of position

COMING HOME

  1. Lead: "Corpus Approach, Ranger 7xx and flight, complete xxxx', course rules to Point Shamrock" ... "Panther switch 8"
  2. Wing: "Two" (Switch CH 8)
  3. Lead: "Corpus Approach, Ranger 7xx, flight of two, descending from xxxx', course rules to Point Shamrock with information x" ...
    Give DESCEND signal "Wingman in position, area clear, descend signal, ready pass (3 hand signals), ready look, acknowledged"

    ***Descend only when clear of Beach line traffic and maneuver as necessary to avoid clouds. Usually, you'll track out towards the boundary and make a 20° AOB turn back in towards Shamrock, depending on how much altitude you need to lose.
  4. Lead: Nose over and accelerate to 200 kts, 5 kts prior... POWER BACK signal...
    "Wingman in position, area clear, power back signal, ready pass (3 head nods), no reply"
    ...on 3rd head nod, set power to 400 ft-lb., maintaining 200 kts.
  5. At 1500' give LEVEL OFF signal...
    "Wingman in position, area clear, level off signal, ready pass (3 chops), no reply"
    ...Smoothly level off on 1000', as airspeed bleeds to 180 kts, give POWER ON signal...
    "Wingman in position, area clear, power on signal, ready pass (3 head nods), no reply"
    ...on 3 head nod, set power to 750 ft-lbs. or as needed for 170 kts pointing directly at Point Shamrock (don't worry about going between condos)

    Approaching Shamrock...
  6. Lead: "Corpus Approach, Ranger 7xx and flight, Point Shamrock, terminate" ... "Panther switch 4"
  7. Wing: "Two" (Switch CH 4)
  8. Lead: "Panther"
  9. Wing: "Two"
  10. Lead: "Navy Corpus Tower, Ranger 7xx, flight of two, Point Shamrock, full-stop"

ENTERING THE PATTERN

  1. Lead: "Navy Corpus Tower, Ranger 7xx and flight, Initial runway ____"
    ...start 20° AOB turn towards position for break, takes a little while to get around, plan ahead!
    "Navy Corpus Tower, Ranger 7xx and flight, numbers far the break"
    When cleared for break...
    "Wingman in position, area clear, kiss off signal, ready pass" (kiss, slap canopy)
    BREAK 45° AOB as normal landing (NO FLAPS)
  2. Wing: Check instruments briefly, give Lead time to get interval, once a little behind abeam, normal break for FULL FLAP landing
    Lead at 180....
  3. Lead: "Navy Corpus Tower, Ranger 7xx and flight, (left/right) 180, 3 down and locked, full stop"
    Tower: "Cleared to land in order"
  4. Wing: "Dash-2, 3 down and locked" (You're cleared to land, they just want to know your gear is down.
  5. Lead lands on taxi side of runway
  6. Wing lands opposite side

SAFELY LANDED

    When clear of active runway...

  1. Both aircraft switch CH 3 & perform post landing checklist
  2. Wing: Initiates Thumbs-Up
  3. Lead: Returns Thumbs-Up, calls...
    "Navy Corpus Ground, Ranger 7xx, flight of two, on Alpha, taxi to my line"
  4. Aircraft can individually or as a flight call base on CH 19

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